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Miner Willy, while prospecting down Surbiton way, stumbles
upon an ancient, long forgotten mine-shaft. On further exploration,
he finds evidence of a lost civilisation far superior to our own,
which used automatons to dig deep into the Earth's core to supply
the essential raw materials for their advanced industry. After centuries
of peace and prosperity, the civilisation was torn apart by war,
and lapsed into a long dark age, abandoning their industry and machines.
Nobody, however, thought to tell the mine robots to stop working,
and through countless aeons they had steadily accumulated a huge
stockpile of valuable metals and minerals, and Miner Willy
realises that he now has the opportunity to make his fortune by
finding the underground store.
Can YOU
take the challenge and guide Willy through the underground
caverns to the surface and riches.
In order to
move to the next chamber, you must collect all the flashing keys
in the room while avoiding nasties like POISONOUS PANSIES
and SPIDERS and SLIME and worst
of all, MANIC MINING ROBOTS. When you have all
the keys, you can enter the portal which will now be flashing.
The game ends when you have been 'got' or fallen heavily
three times.
GAME
CONTROL
Key |
Action |
Q,E,T,U
or O |
Move
left |
W,R,Y,I
or P |
Move
right |
Shift
to space |
Jump |
ALTERNATE
CONTROLS
Key |
Action |
Left
arrow |
Move
left |
Right
arrow |
Move
right |
CTRL
to space |
Jump |
A |
Pause |
H,
J, K, L |
Music
on/off |
TITLE-SCREEN
CONTROLS
Key |
Action |
Space |
Switch
between versions |
Minus |
Set
player sprite to Miner Willy. |
Plus |
Set
player sprite to JetSet Willy. |
CHEATS
CODES
While playing the game type:
Key |
Version |
802926 |
Bug-Byte |
WRITETYPER |
Software
Projects |
A boot should
then appear next to the lives at the bottom of the screen. Now
hold down the '6' key (Bug-Byte version) or '9' key (Software
Projects) and press a combination of keys 1 - 5 to select a different
level. The table below shows which keys select which level. Just
hold down the keys shown eg. to get to the Processing Plant hold
down keys 6,3 and 1.
Level |
Room
Title |
Code |
01 |
Central
Cavern |
----- |
02 |
The
Cold Room |
1---- |
03 |
The
Menagerie |
-2--- |
04 |
Abandoned
Uranium Workings
|
12--- |
05 |
Eugene's
Lair |
--3-- |
06 |
Processing
Plant |
1-3-- |
07 |
The
Vat |
-23-- |
08 |
Miner
Willy meets the Kong Beast |
123-- |
09 |
Wacky
Amoebatrons |
---4- |
10 |
The
Endorian Forest
|
1--4- |
11 |
Attack
of the Mutant Telephones
|
-2-4- |
12 |
Return
of the Alien Kong Beast
|
12-4- |
13 |
Ore
Refinery |
--34- |
14 |
Skylab
Landing Bay |
1-34- |
15 |
The
Bank |
-234- |
16 |
The
Sixteenth Cavern |
1234- |
17 |
The
Warehouse |
----5 |
18 |
Amoebatrons'
Revenge |
1---5 |
19 |
Solar
Power Generator |
-2--5
|
20 |
The
Final Barrier |
12--5
|
The
program "MANIC MINER" its documentation and artwork
are strictly the copyright of Bug-Byte. It is illegal to make
a copy of MANIC MINER without authorisation from Bug-Byte
and legal action will be taken against anyone found doing
so. It is also illegal, and expressly forbidden, to lend or
hire out the program by way of trade. |
Software
Projects are always looking for new and original games If
you have written one then why not send it into us for free
evaluation with no obligation by either party. We pay good
royalties or you have the option of an outright payment,
whichever suits you. Interested? Send a sample of your game
or 'phone.
Software
Projects
Bear Brand Complex
Allerton Road
Woolton
Liverpool L25 7SF 051-428 7990 |
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